I've had a couple weeks now to play around with the Guard codex, and so far it's been working out fairly well. I've lost many more games than I've won thus far, but I feel like I am starting to get a handle on the codex. Getting over the "new, shiny" factor which comprises a large portion of the codex is a big part of that.
The answer I've found is....TANKS! And lots of them!
My latest list looks something like this:
HQ:
Company Command Squad
(Vox,Autocannon,Chimera)
Inquisitor Lord
(Psychic Hood, Bolt Pistol/CCW,3 Mystics)
TROOPS:
Veteran Squad
(Lascannon, 3 Sniper Rifles, Forward Sentries, Vox)
Veteran Squad
(Missile Launcher, 3 Sniper Rifles, Forward Sentries, Vox)
Veteran Squad
(Shotguns, 3 Melta guns)
Veteran Squad
(Shotguns, 3 Melta guns, Grenadiers, Chimera)
Veteran Squad
(Shotguns, 3 Melta guns, Grenadiers, Chimera)
FAST ATTACK:
Vendetta
HEAVY SUPPORT:
Leman Russ Battle Tank
Leman Russ Battle Tank
Leman Russ Squadron:
1.)Leman Russ Battle Tank
(Camo Netting)
2.)Leman Russ Executioner
(Plasma Sponsons,Knight Commander Pask, Camo Netting)
I imagine I will eventually drop a Russ to add in a Psyker battle squad mounted in a Chimera (sometime when I'm not facing down Runes of Warding every game.) I will also eventually either buff the Inquisitor Lord's retinue so that he is capable of contributing something other than hiding in the corner waiting for someone to try and use a psychic power or deepstrike nearby. Some heavy bolters perhaps? Either that or drop him in favor of an Elites choice Inquisitor with Mystics and a hood to shave points.
I have also discovered:
-Valkyries, while fragile, make excellent melta-vet delivery devices. (Especially with a 24" scout move.)
-The Leman Russ Executioner is extraordinarily expensive when kitted out properly (Plasma Sponsons, Commander Pask, Camo Netting, and perhaps a vare-bones Russ as an ablative tank to soak up some fire,) but it's worth it. :)
The potential for a 3+ cover save on AV 14 makes this tank, which ordinarily would be #1 on the target priority list, a much less attractive target.
-The Imperial Guard Alpha Strike is amazing. Case in point: a game with
Rob that lasted approximately 25 minutes- or one shooting phase.
One of these days I'll get around to trying a Platoon-based list, but for right now...Vets are just too damn cool.
I've been able to get some modeling in as well. My first Forgeworld order finally came in - so I've been able to start on the Chaos Renegades which will serve as my vets in the final list. Haven't had time to snap any decent pictures of them yet, but I will hopefully update with those later.
In the meantime here's one of the objective markers I threw together while waiting for some washes to dry the other day.

More to come eventually!